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Matheus Pinheiro
Matheus Pinheiro
Generalist Gamedev, Focused on 3D Tech Art and Design
Rio de Janeiro, Brazil

Summary

Senior Tech Artist with 8 years experience in the industry, my skills include:
-Making performant 3D environment and props to both stylized and realistic standards;
-Creating in-editor tools and using external software (like Houdini FX) to facilitate the development process;
-Setting the standards a writing the documentation and guidelines for asset production throughout development;
-Guiding art directors in the process of making production-conscient decisions that use the team's skills to produce the best possible results in the available time;
-In-Engine creation of performant lighting solutions, both baked and realtime, for both gameplay and artistic purposes;

Skills

3D ModelingLightingTexturingShadersPixel ArtPBR TexturingTexture BakingProcedural Content Generation

Software proficiency

Blender
Blender
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
Aseprite
Aseprite
Plasticity
Plasticity

Productions

    • Video Game
      Enigma Of Fear
    • Year
      2024
    • Role
      Senior Tech Artist, Level Designer, Environment Artist, UI Artist
    • Company
      Dumativa Game Studio
    • Video Game
      Shieldmaiden Remix Edition
    • Year
      2020
    • Role
      Game Designer, Pixel Artist, Animator, Level Designer, UI Artist
    • Company
      Dumativa Game Studio
    • Video Game
      Songs for a Hero Definitive Edition
    • Year
      2019
    • Role
      Environment Artist and Character Artist, Samba for a Hero Expansion
    • Company
      Dumativa Game Studio

Experience

  • Senior Tech Artist at Dumativa Game Studio
    Rio de Janeiro - RJ, BR
    August 2019 - Present