Matheus Pinheiro
Generalist Gamedev, Focused on 3D Tech Art and Design
Rio de Janeiro, Brazil
Summary
Senior Tech Artist with 8 years experience in the industry, my skills include:
-Making performant 3D environment and props to both stylized and realistic standards;
-Creating in-editor tools and using external software (like Houdini FX) to facilitate the development process;
-Setting the standards a writing the documentation and guidelines for asset production throughout development;
-Guiding art directors in the process of making production-conscient decisions that use the team's skills to produce the best possible results in the available time;
-In-Engine creation of performant lighting solutions, both baked and realtime, for both gameplay and artistic purposes;
Skills
3D ModelingLightingTexturingShadersPixel ArtPBR TexturingTexture BakingProcedural Content Generation
Software proficiency

Blender

Houdini

Maya

Photoshop

Substance 3D Painter

Substance 3D Designer

Marmoset Toolbag

ZBrush

Unity

Quixel Suite

Aseprite

Plasticity
Productions
Video Game
Shieldmaiden Remix Edition
Year
2020
Role
Game Designer, Pixel Artist, Animator, Level Designer, UI Artist
Company
Dumativa Game Studio
Video Game
Songs for a Hero Definitive Edition
Year
2019
Role
Environment Artist and Character Artist, Samba for a Hero Expansion
Company
Dumativa Game Studio
Experience
Senior Tech Artist at Dumativa Game Studio
Rio de Janeiro - RJ, BR