GDP's first VR game, a project started by me and Ana Moreno (https://www.artstation.com/ana_moreno).
I was responsible for the programming, technical art and, under Moreno's art direction, modeling and texturing of some of the environments and characters.
I also decided how Moreno's concepts should be translated to 3D.
You can find the game here: https://gdpufrj.itch.io/portas-vr