Game originally intended for the Game Maker's Toolkit Jam 2018, in which the theme was "GENRE, but you can’t MECHANIC". So it's a shoot 'em up where you can't shoot.
I was resposible for the programming, art, UI, UX and game design. Music and SFX by Zero Steele (https://soundcloud.com/gdpufrj/sets/dodgeem-up)
The jam happened on a busy weekend, so I couldn't do much. But I ended up giving it some more love afterwards through some polish, Visual ID, music, SFX and Online Leaderboards.
You can find the game here: https://gdpufrj.itch.io/dmup
and here: https://play.google.com/store/apps/details?id=com.Pinheiro.Dmup&hl=en_US
Repository/Code here: https://github.com/mbp1225/Dodge-em-Up